|
This kingdom lasted for about 200 years in which time the region underwent a profound synthesis of Greek and Indian religion, culture, languages and symbols. As Wikipedia says, "The Indo-Greek kings seem to have achieved a level of cultural syncretism with no equivalent in history, the consequences of which are still felt today."
The Greek influence was felt for hundreds of years after the demise of the Indo-Greek Kingdom. According to Averbakh it was this Greek influence that "helpd the Indians to make the final step for chess to appear." In particular, he mentions that Greeks brought with them the war game petteia. Although it was a simpler game, it had two of the features that chess would eventually gain -- players could "kill" each other, and there were no dice. "It was the player himself who decided where and which pieces should move. He had complete freedom of choice."
** Chess in the Kushan Kingdom
Another writer goes even further in placing the origins of modern chess in the Afganistan/Northern India region, but places that development much earlier than 600 AD. Gerhard Josten, in his article "Chess - A Living Fossil" claims that modern chess is an amalgam of a number of different games. We know this, Josten claims, because of its completely unique feature of having three different types of characters:
1. A relatively immoble center piece -- the King -- the capture of which is the object of the game. 2. A number of pieces that can make varying long moves -- moves that cover more than one space. 3. A number of pieces that can only make short moves -- moves that cover only one space.
Josten claims these different pieces originated in different games, and were amalgamated in what we know as modern chess. He claims type 1 pieces originated in Chinese games, type 2 pieces originated in Mesopotamian divination rites -- in particular, the Babylonian astrolabe, and type 3 pieces originated in Indian race games.
|